Rules hub

How it plays

The board, your actions, and the abilities that bend the rules. Everything you need before your first match.

01

Arena

Each player commands their own 3x3 grid. Decks run 18 cards, split evenly across Fury, Aura, and Void types, with a max hand of five. Cards have no health or stats. Defeat all enemy cards to claim victory.

02

Actions

Four actions to choose from on each turn - draw, play, move or attack, but only 3 actions to spend. Once they're gone, your turn ends immediately, so you can't creep into range one turn and strike for free the next.

03

Abilities

Every card has one of six passive abilities. None require activation, and none cost an extra action to use.